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Fractalide and Cantor

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Fractalide and Cantor
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A Racket application built with Flow-Based Programming
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CC Attribution 2.0 Belgium:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Fractalide is a Flow-Based Programming framework for making GUI applications in Racket and Rust, tied together by Nix. As one of the first applications to make use of this, we created Cantor, a cryptocurrency wallet. How did using Racket help us or hinder us, and how does Flow-Based Programming interact and fit with Functional Programming?
DataflowCantor setDataflowFraktalgeometrieSoftware frameworkComputer programmingPoisson-KlammerComputer animationLecture/Conference
Process (computing)Data bufferComponent-based software engineeringComputer programmingDataflowInformationSoftwarewiederverwendungDataflowComputer programmingMereologyProcess (computing)Source codeSoftwareImperative programmingControl flowGraph (mathematics)Buffer solutionDifferent (Kate Ryan album)DiagramWaveSystem programmingComputer animation
CodeService (economics)Line (geometry)Object-oriented programmingGoodness of fitFormal languageComputer programmingModulare ProgrammierungProgramming languageInterface (computing)Computer architectureLecture/Conference
Modulare ProgrammierungObject-oriented programmingService (economics)SoftwarewiederverwendungEncapsulation (object-oriented programming)Interface (computing)Inversion (music)Control flowPoint (geometry)Modulare ProgrammierungCodeSystem programmingComputer programmingInterface (computing)Message passingComputer architectureProgramming paradigmMereologyStandard deviationDataflowComputer animation
Digital filterFormal languageComputer programmingDataflowoutputResultantChainMessage passingMereologyGraph (mathematics)Connectivity (graph theory)Function (mathematics)Computer configurationUniform resource locatorParameter (computer programming)InformationSoftwareProcess (computing)Electronic visual displayIntegrated development environmentGastropod shellStandard deviationLecture/ConferenceXML
Message passingoutputEmailCombinational logicMultiplicationInformationSelectivity (electronic)Line (geometry)Computer programmingCoroutineDataflowCuboidResultantProcess (computing)Thread (computing)Patch (Unix)Point (geometry)ExpressionMereologyScheduling (computing)Core dumpComputer animationLecture/Conference
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DataflowIterationModulare ProgrammierungFibonacci numberFeedbackInitial value problemComputer programmingoutputSoftwareBuffer solutionLecture/Conference
Computer programmingDataflowObject-oriented programmingBuffer solutionBoundary value problemSoftware frameworkBound stateComputer fileComputer animation
Graph (mathematics)Graph (mathematics)Set (mathematics)DeadlockSoftwareSubgraphExpressionBuffer solutionLecture/Conference
outputFunction (mathematics)Computer configurationElectronic visual displayOvalComputer programmingDataflowFraktalgeometrieoutputGraph (mathematics)Function (mathematics)Existential quantificationMessage passingComputer configurationFunctional programmingIntegrated development environmentSubgraphComputer animation
Hill differential equationConnectivity (graph theory)Electronic visual displayLecture/Conference
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CodeGraph (mathematics)Text editorMultiplication signSocial classDemo (music)MereologyFormal languageComputer fileGUI widgetGraphische ProgrammierungModulare ProgrammierungCrash (computing)Front and back endsLecture/Conference
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Point cloudComputer animation
Transcript: Englisch(auto-generated)