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WebCam based games

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WebCam based games
Subtitle
OpenCV in practice: example for developers and business
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611
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CC Attribution 2.0 Belgium:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Production Year2017

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Abstract
Introduction to Computer Vision via WebCam game example. * Try WebCam game during presentation * Understand, how motion detection works with the help of `OpenCV` libraries * Understand, the problem of low lighting and noise * Hear real-world example of using WebCam games * Fork and create your own WebCam game ### Who should attend * _[Mostly]_ **Software developers** , especially with the background of `C`/`C++` or willing to learn `OpenCV` – because speaker would be illustrating principles, how his game works, so later you could (fork and) create your own version. * **Project managers and entrepreneurs** , because some business cases would also be discussed * **Bored people** , who just want some interactive game during the presentation. ### Back-story for the presentation * Colleague from HR: _I found a video about augmented gaming climbing wall, would it be hard to implement something like it_. * _Well... I was playing with similar technology some time ago_ – answered. Found my **6 years old project** and to my surprise – it **was still working** (actually spent about an hour to install dependencies and fix `include` values). That is what _backward-compatible_ open source software really means :) **WebCam based games still gives _WOW_ effect** (still trending, still looksnew). **But why it is not mainstream after 6 years?** To answer that question,lets dig into some implementation and bussiness use cases. ### Content of the presentation/DEMO * **Introduction** : LIVE demonstration of WebCam based game: Yes – audience could play from their seats by moving their hands :) * **Business case** : Why not mass production? Example: advertisement for IT recruitment and meetups * **Implementation details** : rocket science or comparing pixels (visual debugging info would be shown, while others are playing)? The problem of lighting and noise. * **Discussion/question** : Why not mainstream: hardware problems, trend to (not) learn `C`/`C++`, difficulty of `OpenGL` lighting (if there would not be other questions)