Hacking PLCs and Causing Havoc on Critical Infrastructures
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Number of Parts | 322 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/39750 (DOI) | |
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00:00
CausalityComputer fontDigital signalComputer programLogarithmControl flowVideo gameInformationLogicFunction (mathematics)Computer programmingComputerVector spaceBefehlsprozessorBitPhysical systemProjective planeReal numberComputer fontWater vaporProcess (computing)Information securityoutputOpen setModule (mathematics)Student's t-testFlash memoryMultiplication signCybersexRight angleDemo (music)Game controllerExpected valueUniverse (mathematics)DemonDisk read-and-write head
04:17
LogicComputer programGame controllerVideo gamePhysicalismDifferent (Kate Ryan album)Physical systemInsertion lossComputer animation
04:51
Line (geometry)Electric currentSource codeGame controllerText editorGraphical user interfaceRun time (program lifecycle phase)Component-based software engineeringFormal languageWaveFreewarePacket Loss ConcealmentComputing platformCodeComputer programmingVirtual machineQuicksortText editorInternetworkingConnectivity (graph theory)Graphical user interfaceExistenceOpen setCommunications protocolInstallation artSource codeWorkstation <Musikinstrument>Internet forumRun time (program lifecycle phase)Patch (Unix)Computing platformTouchscreenMultiplication signStandard deviationSoftwareComputerWindowPhysical systemPiProjective planeGraphics tabletRight angleComputer animation
08:13
Text editorSimulationGraph (mathematics)Communications protocolPacket Loss ConcealmentElectric currentSide channel attackFormal languageProgramming languageText editorWater vaporTouchscreenStandard deviationRight angleGame controllerBitCommunications protocolSoftwareINTEGRALFehlererkennungSerial portField (computer science)HookingMessage passingBus (computing)AuthenticationFigurate numberMechanism designComputer animation
09:48
Communications protocolSoftwareCodeFunctional (mathematics)Serial portCommunications protocolDifferent (Kate Ryan album)Standard deviationCodecRight angleComputer animation
10:44
Function (mathematics)CodeFrame problemCodeMathematicsSoftwareINTEGRALFehlererkennungFormal verificationFunctional (mathematics)AreaError messageFrame problemMessage passingSemiconductor memoryData transmissionAddress spaceRight angle
11:42
Function (mathematics)Codierung <Programmierung>Digital signalFrame problemCodeSemiconductor memoryFunctional (mathematics)AuthenticationFunction (mathematics)outputRight angleSoftwareArithmetic meanDatabase transactionRandom number generationQuery languageDependent and independent variablesSerial portField (computer science)Communications protocolFrame problemTrailDifferent (Kate Ryan album)LengthSubsetMessage passingComputer animation
13:43
Content (media)InjektivitätQuicksortSpherical capFrame problemDifferent (Kate Ryan album)Sinc functionMessage passingDemo (music)Denial-of-service attackTelecommunicationCausalityEncryptionComputer animation
14:36
InjektivitätDemo (music)CausalityMultiplication signProjective planeTable (information)Open setSource codeComputing platformSeries (mathematics)Goodness of fitComputer animation
15:50
Asynchronous Transfer ModeWater vaporControl flowElectric currentMenu (computing)Wechselseitige InformationTouchscreenDiagramLogicComputer architectureBinary codePhysical systemVirtual machineLogic programmingConfiguration spaceWater vaporCASE <Informatik>Asynchronous Transfer ModeElement (mathematics)Sinc functionCodecIdentity managementControl flowOpen setProgram flowchartComputer animation
17:10
Menu (computing)Water vaporControl flowControl flowAsynchronous Transfer ModeDegree (graph theory)Process (computing)CodecXMLComputer animation
17:42
Menu (computing)Water vaporControl flowProcess (computing)Frame problemSoftwareVirtual machineComputer animation
18:16
Continuum hypothesisFrequencyInjektivitätOperator (mathematics)Parameter (computer programming)Asynchronous Transfer ModeOpen setMessage passing2 (number)Game controllerDefault (computer science)SoftwareRadical (chemistry)NumberRight angleComputer animation
19:23
Menu (computing)Asynchronous Transfer ModeWater vaporControl flowOperator (mathematics)Asynchronous Transfer ModeFrame problemSemiconductor memoryAreaRight angleComputer animation
20:19
Water vaporControl flowInclusion mapMenu (computing)Asynchronous Transfer ModeCase moddingWater vaporBoom (sailing)NumberAsynchronous Transfer ModeCommunications protocolDifferent (Kate Ryan album)Multiplication signRight angleComputer animation
21:03
Menu (computing)Control flowWater vaporAsynchronous Transfer ModeAsynchronous Transfer ModeMusical ensembleComputer animation
21:34
InjektivitätDemo (music)Series (mathematics)Inclusion mapLogicReal-time operating systemInjektivitätMereologyProcess (computing)Hand fanVulnerability (computing)Right angleComputer animationUML
22:57
Execution unitPointer (computer programming)Address spaceLengthAlgorithmLogicSemiconductor memoryPhysical systemExecution unitMemory managementDatabase transactionAreaField (computer science)Communications protocolLengthBuffer overflowMessage passingRight angleDiagram
24:05
Demo (music)Menu (computing)Convex hullWater vaporControl flowCase moddingRight angleAsynchronous Transfer ModeType theoryComputer animation
24:37
Menu (computing)Water vaporControl flowAsynchronous Transfer ModeCase moddingCone penetration testLogicType theoryPower (physics)Parameter (computer programming)Asynchronous Transfer ModePoint (geometry)IP addressCartesian coordinate systemBootingExploit (computer security)Default (computer science)KreisprozessPresentation of a groupRight angleComputer animation
26:33
Demo (music)Inclusion mapSeries (mathematics)SoftwareExpert systemQuicksortFactory (trading post)Field (computer science)Information securityCommunications protocolFirewall (computing)Patch (Unix)Vulnerability (computing)Maxima and minimaFirmwareComputer animationUML
28:19
Communications protocol1 (number)Codierung <Programmierung>Convex hullRight angleOperating systemMedical imagingCodeInformationTelecommunicationCodeSemiconductor memoryLevel (video gaming)Total S.A.BitFunctional (mathematics)MereologyProjective planeCore dumpDatabase transactionSystem callFamilyNormal (geometry)Field (computer science)Open setCommunications protocolReverse engineeringFrame problemDecimalBlock (periodic table)Multiplication signMessage passing1 (number)Bookmark (World Wide Web)Constraint (mathematics)Asynchronous Transfer ModeMusical ensembleLatent heatFerry CorstenBlogComputer animation
32:01
Insertion lossCodeData managementSoftwareTelecommunicationFunction (mathematics)Software testingFunctional (mathematics)NumberComputer virusIP addressCommunications protocolReverse engineeringFrame problemWorkstation <Musikinstrument>Message passing1 (number)CASE <Informatik>Right angle
34:38
Water vaporControl flowDegree (graph theory)Virtual machineAsynchronous Transfer ModeCommunications protocolMessage passingGame controller2 (number)Computer animation
35:40
Type theoryCartesian coordinate systemPasswordSoftware testing1 (number)Computer animation
36:20
CodeInformationType theorySoftware testingFunctional (mathematics)Projective planeEmailProcess (computing)PasswordMessage passingRight angle1 (number)Source code
37:21
Boom (sailing)Computer programmingType theoryInheritance (object-oriented programming)PasswordDifferent (Kate Ryan album)Game controllerSoftwareComputer animation
37:54
Coma BerenicesCodeFunction (mathematics)Codierung <Programmierung>Maxima and minimaComputer programmingPhysical systemWater vaporBitProjective planeDependent and independent variablesInformation securitySet (mathematics)EncryptionComputer filePasswordVulnerability (computing)Communications protocolRight angle1 (number)XMLProgram flowchartSource codeComputer animation
39:21
Water vaporControl flowMaxima and minimaRun time (program lifecycle phase)BlogIRIS-TComputer programComputer hardwareExecution unitSimulationCodeComputer hardwareComputer programmingUser interfaceInterface (computing)Run time (program lifecycle phase)Type theoryHypothesisRevision controlInformation securityOpen setComputer animationSource codeXML
40:04
Physical lawUMLComputer animation
Transcript: English(auto-generated)