Decoding algorithms for topological codes
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Number of Parts | 48 | |
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License | CC Attribution - NonCommercial - NoDerivatives 3.0 Germany: You are free to use, copy, distribute and transmit the work or content in unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/35296 (DOI) | |
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00:00
CodeNetwork topologyMappingEquivalence relationCollaborationismResultantLocal ringSelf-organizationFehlererkennungCartesian coordinate systemMereologyQuantumRight angleAttribute grammarComputer animation
00:42
QuantumConformal field theoryParticle systemSymmetry (physics)CodeLocal GroupCellular automatonExtension (kinesiology)SpacetimeGroup actionElement (mathematics)ProgrammschleifeCommutative propertyIndependence (probability theory)CodeString (computer science)Stability theoryDataflowLattice (group)MereologyLink (knot theory)Natural numberCovering spaceData structureEigenvalues and eigenvectorsVertex (graph theory)Order (biology)QubitTorusSpacetimeQuantumPoint (geometry)Multiplication signNetwork topologyLoop (music)Physical systemFrequencySummierbarkeitOperator (mathematics)Particle systemInteractive televisionSound effectBoundary value problemModel theoryFault-tolerant systemFehlererkennungCondensationQuantum computerSymmetry (physics)Arithmetic meanHomologieLogicCartesian coordinate systemResultantPermutationTerm (mathematics)TopologyInterpreter (computing)Data storage deviceInstance (computer science)WordObservational studyElectric generatorTransportation theory (mathematics)Workstation <Musikinstrument>TrailCycle (graph theory)TwitterPhysicalismCurveMappingData conversionSystem callMusical ensemblePhysicistComputer animation
04:29
String (computer science)First-order logicGeometryFood energyError messageChainAnnihilator (ring theory)Particle systemMilitary operationError messageSimilarity (geometry)Particle systemSpacetimeMathematicsDirection (geometry)Eigenvalues and eigenvectorsVacuumSet (mathematics)ChainBitOperator (mathematics)Numbering schemeDistanceFood energyWordSigma-algebraCodeLogical constantQubitGeometryString (computer science)FehlererkennungShape (magazine)WebsiteConfiguration spaceLengthInstance (computer science)Lattice (group)Semiconductor memoryEvent horizonSound effectDiffuser (automotive)Physical systemFreewareLine (geometry)Hamiltonian (quantum mechanics)CommutatorComputer animation
07:41
Model theoryError messageIndependence (probability theory)Particle systemExecution unitConsistencyDialectInformationSpacetimeNewton's law of universal gravitationElectronic data interchangeMathematical analysisNoise (electronics)Error messageModel theoryBitInstance (computer science)Self-organizationCodePosition operatorOperator (mathematics)Particle systemQubitInformationSummierbarkeitConfiguration spaceWebsiteSound effectLine (geometry)SpacetimeWordDifferent (Kate Ryan album)Right angleVacuumArmComputer animation
09:21
Random numberFood energyAlgorithmAveragePolynomialKolmogorov complexityInsertion lossMathematicsMathematical optimizationError messageWeightEntropiecodierungIndependence (probability theory)WeightString (computer science)Error messageDifferent (Kate Ryan album)Food energyLine (geometry)CodeModel theoryPerpetual motionRandomizationStatisticsMaxima and minimaEquivalence relationCross-correlationConnected spaceInsertion lossCollaborationismConfiguration spaceMarginal distributionWebsiteCellular automatonLogical constantPoint (geometry)AverageCASE <Informatik>PolynomialHypothesisMathematicsComplex (psychology)Physical systemAreaRight angleInferenceInstance (computer science)Computer configurationMappingTerm (mathematics)Matching (graph theory)Speech synthesisIsing-ModellComputer programmingSound effectStatistical mechanicsSocial classOperator (mathematics)ParsingAlgorithmShared memoryTheory of relativityNoise (electronics)Order (biology)Computer animation
13:03
Group actionScaling (geometry)CodeMaxima and minimaNumbering schemeElectric generatorInvariant (mathematics)AlgorithmPhysicalismMathematicsFreewareStability theoryString (computer science)Physical systemPerpetual motionBasis <Mathematik>P (complexity)Special unitary groupRobotOperator (mathematics)Computer animation
14:10
SineSimilarity (geometry)Scale (map)Invariant (mathematics)KonkatenationscodeElectric generatorElectric generatorData structureInformationScaling (geometry)outputCodeBlock (periodic table)QubitCellular automatonStability theoryInvariant (mathematics)HierarchyComputer animation
15:17
Web pageCodeForcing (mathematics)AlgorithmMarginal distributionBlock (periodic table)QubitComputer animation
15:51
QuiltModal logicError messageModel theoryCodeMaxima and minimaCellular automatonConfiguration spaceParticle systemExecution unitString (computer science)Maß <Mathematik>Block (periodic table)outputCodeData structureFunction (mathematics)Particle systemForcing (mathematics)QubitSurfaceString (computer science)Boundary value problemSummierbarkeitTheoryOperator (mathematics)Pattern languageError messageOpen setMarginal distributionCore dumpCellular automatonSmoothingComputer animation
17:11
ApproximationsalgorithmusStability theoryTheoryControl flowQubitCodeBlock codeMereologyMeasurementSummierbarkeitComputer virusBlock (periodic table)Instance (computer science)BitComputer animation
17:48
System callLogical constantLattice (group)Vertex (graph theory)Boundary value problemVariable (mathematics)Execution unitConsistencyMarginal distributionKolmogorov complexityThresholding (image processing)Parallel computingCodeExtension (kinesiology)CodeParticle systemQubitLine (geometry)Modal logicWordInformationCellular automatonStability theoryImplementationVertical directionBlock (periodic table)Marginal distributionCycle (graph theory)BitSquare numberDifferent (Kate Ryan album)CurveNoise (electronics)Logical constantModel theoryPropagatorLinearizationError messageMultiplication signLoginMathematical analysisResultantLevel (video gaming)HierarchyMathematicsScaling (geometry)Electric generatorLattice (group)Direction (geometry)Point (geometry)ConsistencyNeuroinformatikCross-correlationFunction (mathematics)outputComplex (psychology)Roundness (object)WeightThresholding (image processing)RenormalizationCartesian coordinate systemTheory of relativityNumbering schemeString (computer science)Matching (graph theory)AlgorithmCalculationCircleConfiguration spaceGreen's functionTheoryBasis <Mathematik>CASE <Informatik>Right anglePreprocessorInstance (computer science)Logic gateDegree (graph theory)Student's t-testElectronic mailing listMereologyAreaFehlerschrankeComputational complexity theoryExecution unitSound effectCubeKey (cryptography)Position operatorApproximationsalgorithmusFamilyComputer animationDiagram
25:51
StatisticsParticle systemType theoryCodeNumbering schemeAlgorithmLattice (group)Equivalence relationTopologyNumbering schemeEquivalence relationModel theoryCodeMappingBitAlgorithmNoise (electronics)Level (video gaming)Run time (program lifecycle phase)OctagonTranslation (relic)RhombusElectric generatorNetwork topologyLattice (group)Stability theoryLoop (music)QubitLocal ringOperator (mathematics)Maxima and minimaMatching (graph theory)Vertex (graph theory)Adaptive behaviorQueue (abstract data type)Electronic mailing listInstance (computer science)Key (cryptography)System callDistanceMereologyCASE <Informatik>SpacetimeCivil engineeringSoftware testingGroup actionComputer animation
27:53
Commutative propertyFinitary relationMappingNetwork topologyError messageCanonical commutation relationOperator (mathematics)QubitNoise (electronics)RhombusSigma-algebraLattice (group)CodeModel theoryMereology2 (number)Arithmetic meanCross-correlationSound effectSoftware testingTheory of relativityAreaSingle-precision floating-point formatInstance (computer science)Rule of inferenceCubeComputer animation
29:22
Thresholding (image processing)CodeCodeNumbering schemeOperator (mathematics)Network topologyMappingThresholding (image processing)Noise (electronics)InformationAlgorithmSigma-algebraInsertion lossError messageCross-correlationPropagatorString (computer science)Lattice (order)Stability theoryKey (cryptography)HoaxPreprocessorInferenceInstance (computer science)Sound effectWordConstructor (object-oriented programming)BitDiagram
31:44
Gauge theoryElectric generatorThresholding (image processing)Square numberCodeParticle systemGauge theoryCodeString (computer science)Linear mapNetwork topologyNumbering schemeLevel (video gaming)Complete metric spaceOperator (mathematics)Local ringSquare numberMultiplication signRow (database)Student's t-testNoise (electronics)CausalityPlotterSet (mathematics)Computer animation
32:53
TopologyMappingThresholding (image processing)QuantumDimensional analysisError messageCASE <Informatik>FehlererkennungModel theorySemiconductor memoryData storage deviceMeasurementNetwork topologyCategory of beingComputer animation
33:41
Thresholding (image processing)Complex (psychology)Numbering schemeRenormalizationCubeMultiplication signSpacetimeLoginDirection (geometry)CodeInsertion lossData storage deviceCellular automatonKnowledge representation and reasoningDiagram
34:23
LaceCodeConfiguration spaceQuantumCellular automatonInferenceHomologieConvex hullModel theoryAbelsche GruppeAlgorithmPhase transitionTopologyDiffusionMathematicsBasis <Mathematik>Multiplication signCubeCodeProduct (business)Error correction modelCellular automatonBitInvariant (mathematics)Operator (mathematics)Scaling (geometry)Data structureCASE <Informatik>Forcing (mathematics)Lattice (group)Error messageLine (geometry)String (computer science)Direction (geometry)MeasurementPoint (geometry)Set (mathematics)PlanningThresholding (image processing)Cartesian coordinate systemProof theoryDigital electronicsModel theoryFehlererkennungColor confinementQuantumInstance (computer science)Tube (container)Semiconductor memoryNoise (electronics)Observational errorDimensional analysisParsingNetwork topologyLecture/Conference
37:54
Cellular automatonQuantumControl flowMeasurementExecution unitQubitDigital electronicsVector potentialField (computer science)EvoluteForcing (mathematics)Nichtlineares GleichungssystemGame controllerColor confinementExecution unitSpektrum <Mathematik>Instance (computer science)PhysicalismGravitationMereologyComputer animation
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