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Physical Design

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Physical Design
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22
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CC Attribution - ShareAlike 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this
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Physically-plausible motion makes applications more usable. Google's Material Design and the iOS Human Interface Guidelines both advocate for realistic animation as a key tool to help users navigate and understand. The Ember community is at the forefront of efforts to bring this level of polish to the open web and make it accessible to all developers. This talk will cover both the theory (when and why to introduce fluid motion) and the practice (how to get started today in your Ember app).