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Cross-Plattform Game Development mit libGDX

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Cross-Plattform Game Development mit libGDX
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84
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CC Attribution 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Abstract
Eine Einführung in die Entwicklung von Spielen mit der Open-Source-Engine libGDX am Beispiel einer Brettspielumsetzung.