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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/50962 (DOI) | |
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00:00
Source codeDrop (liquid)Software developerFunctional programmingWeb applicationImplementationFreewareSoftware testingPattern languageEnterprise architectureScripting languageFocus (optics)Process (computing)Projective planeTorusOcean currentComputer animation
00:59
Software testingMultiplication signSoftware testingProjective planeLibrary (computing)Covering spaceBitWebsiteOpen sourceTest-driven developmentReading (process)Computer animation
02:09
Software developerFunction (mathematics)LogarithmEvent horizonFunctional programmingFunctional programmingCore dumpScripting languageResultantSound effectLoginFreewareElement (mathematics)outputEvent horizonTouchscreenOrder (biology)Keyboard shortcutObject (grammar)Parameter (computer programming)Programming languageComputer programmingBitExpressionCartesian coordinate systemSocial classMereologyVideo game consoleLetterpress printingString (computer science)NumberPRINCE2Right angleCASE <Informatik>Statement (computer science)System callMultiplication signProgrammer (hardware)Computer animation
05:51
Software developerProgrammschleifeProgrammschleifeIterationFunctional programmingCore dumpData structureSet (mathematics)Functional programmingOrder (biology)Imperative programming1 (number)Exterior algebraStatement (computer science)Computer animation
06:42
ProgrammschleifeSoftware developerNormed vector spaceArray data structureElectronic mailing listVideo game consoleContent (media)Interior (topology)PrototypeLengthLogarithmTransformation (genetics)Sound effectDigital filterSound effectCASE <Informatik>Loop (music)Electronic mailing listFunctional programmingFocus (optics)System callCartesian coordinate systemSubject indexingPattern languageMechanism designString (computer science)ProgrammschleifeTwitterArray data structureCausalityTransformation (genetics)File formatVideo game consoleCombinational logicProgramming languageTerm (mathematics)Object (grammar)1 (number)NumberCodePoint (geometry)IterationCategory of beingAiry functionMathematicsSineFraction (mathematics)Context awarenessForcing (mathematics)AreaOvalData structureVideo gameBit rateCondition numberComputer animation
10:41
Software developerPrototypeTwitterLattice (order)Function (mathematics)Category of beingSound effectLevel (video gaming)Loop (music)Scripting languageLatent heatSystem callIterationCategory of beingString (computer science)Functional programmingElectronic mailing listFlow separationCodeExpressionObject (grammar)Error message1 (number)TwitterProgramming languageOperator (mathematics)BitSubject indexingGoodness of fitLine (geometry)Focus (optics)ForcePrice indexCASE <Informatik>MappingLengthAbstractionComputer animation
14:52
Reduction of orderSoftware developerTotal S.A.Buffer solutionLengthData bufferFunction (mathematics)Electronic mailing listLevel (video gaming)Message passingString (computer science)NumberTheoryFunctional programmingReduction of orderCategory of beingAbstractionLengthBuffer solutionRight angleSummierbarkeitSet (mathematics)Pattern languageLine (geometry)Object (grammar)Task (computing)Loop (music)MeasurementOperator (mathematics)System callGroup actionCASE <Informatik>Descriptive statisticsPropositional formulaObservational studyWritingComputer animation
17:53
Control flowReduction of orderParallel computingLevel (video gaming)Control flowIterationDescriptive statisticsGame controllerObject (grammar)Programming paradigmProgramming languageDataflowBitScripting languageTask (computing)Web browserAiry functionComputer programmingFrequencyComputer animation
18:53
Task (computing)Scripting languageQuery languageContent (media)Function (mathematics)Dependent and independent variablesFunctional programmingScripting languageCodeLoop (music)System callWeb browserSubject indexingSoftwareResultantConnected spaceContent (media)Dependent and independent variablesAlgebraic closureProgrammschleifeSlide ruleGoodness of fitBoundary value problemParallel portString (computer science)View (database)Hardy spaceRight angleAreaComputer animation
22:03
Software developerSynchronizationLibrary (computing)Mountain passAnalytic continuationMessage passingSlide ruleLibrary (computing)Functional programmingPoint (geometry)Set (mathematics)Utility softwareImplementationLevel (video gaming)Functional programmingPattern languageSystem callAnalytic continuationParameter (computer programming)Inheritance (object-oriented programming)Computer animation
23:27
Function (mathematics)MultiplicationContent (media)SynchronizationLevel (video gaming)Game controllerScripting languageAbstractionFunctional programmingServer (computing)Correspondence (mathematics)IterationSystem callSubject indexingLoop (music)NumberoutputLevel (video gaming)Order (biology)Content (media)Electronic mailing listError messageResultantUniversal product codeParallel portWordCovering spaceGodString (computer science)Directed graphGroup actionStress (mechanics)Mechanism designDependent and independent variablesComputer animation
25:15
Partial derivativeFunction (mathematics)Data typeElement (mathematics)BuildingAttribute grammarMusical ensembleNumberAbstractionCodeCartesian coordinate systemPartial derivativeFunctional programmingParameter (computer programming)Type theoryDivisorString (computer science)Text editorTemplate (C++)CASE <Informatik>Musical ensembleLibrary (computing)NumberSound effectCodeEvent horizonGraph coloringData structureLatent heatElement (mathematics)Computer programmingScripting languageHardy spaceSystem callCoefficient of determinationInclusion mapCategory of beingSocial classMultiplication signPoint (geometry)Product (business)Hand fanArithmetic meanObject (grammar)CausalityWordMarkup languageProjective planeClique-widthVariable (mathematics)Declarative programmingComputer animation
29:49
Hardy spaceSoftware developerInternet forumFreewareCellular automatonFunction (mathematics)Component-based software engineeringEuclidean vectorElement (mathematics)Transformation (genetics)Interior (topology)AbstractionLevel (video gaming)Vector potentialProgrammschleifeNatural numberFunctional programmingFunctional programmingBitSlide ruleConnectivity (graph theory)Object (grammar)CodeCategory of beingState of matterSystem callRight angleFamilyImplementationView (database)AreaPhase transitionLine (geometry)Transformation (genetics)Electronic mailing listBuildingGeneric programmingLoop (music)LogicSign (mathematics)Latent heatCompass (drafting)MappingPlanningCASE <Informatik>Mechanism designVisualization (computer graphics)Level (video gaming)Game controllerString (computer science)InformationMedical imagingLibrary (computing)Moment (mathematics)Data structureMereologyGreatest elementArtistic renderingCartesian coordinate systemSoftware developerElement (mathematics)Cycle (graph theory)Form (programming)Video gameMobile appMultiplication signAsynchronous Transfer ModeMessage passingPower (physics)Descriptive statisticsSet (mathematics)AbstractionDivision (mathematics)Interface (computing)Domain nameOpen setContext awarenessComplex (psychology)Computer animation
39:34
Function (mathematics)Division (mathematics)Component-based software engineeringLevel (video gaming)Event horizonImplementationGame controllerMereologyLine (geometry)Object (grammar)Electronic mailing listLevel (video gaming)Category of beingFunctional programmingGame theoryPartial derivativeEvent horizonTransformation (genetics)State of matterConnectivity (graph theory)Functional programmingAutomatic differentiationAreaInstance (computer science)LogicMereologyMultiplication signResultantEmailLatent heatGoodness of fitCASE <Informatik>Physical lawGreatest elementInheritance (object-oriented programming)Mixed realityWritingSystem callException handlingWeb browseroutputBitMechanism designParameter (computer programming)ImplementationGeneric programmingControl flowValidity (statistics)Right angleComputer configurationProcess (computing)Point (geometry)NumberSubject indexingMultiplicationCellular automatonOperator (mathematics)Resolvent formalismAbstractionBuildingGame controllerCrash (computing)Series (mathematics)Cartesian coordinate systemLibrary (computing)Division (mathematics)Pointer (computer programming)Order (biology)Different (Kate Ryan album)CodeComputer animation
48:46
Software developerFunction (mathematics)AbstractionComa BerenicesStructural loadBitAbstractionFrequencyWebsiteFunctional programmingBenchmarkWeb browserMultiplication signTerm (mathematics)Profil (magazine)Theory of relativityOrder of magnitudeMessage passingRight angleLoop (music)CodeSound effectProgrammschleifeSet (mathematics)Cartesian coordinate system1 (number)NumberNP-hardOperator (mathematics)Point (geometry)Open setBoss CorporationImplementationWeb pageImaginary numberFunction (mathematics)Sampling (statistics)Group actionComputer animation
52:11
TwitterSoftware developerObject (grammar)Parameter (computer programming)Functional programmingPartial derivativePrototypeKeyboard shortcutMereologyComputer animation
53:16
Game controllerEvent horizonImplementationParameter (computer programming)outputFunctional programmingFunctional programmingRevision controlMereologyMessage passingBounded variationAreaCASE <Informatik>Computer animation
54:26
Function (mathematics)AbstractionTwitterSoftware developerComputer animation
Transcript: Englisch(auto-generated)