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How to scale apps and cloud services for Play Magnus

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How to scale apps and cloud services for Play Magnus
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Play Magnus was ranked as number 1 in iTunes App Store Norway within the first 24 hours and reached almost 100 000 active users the first week. Making Waves built Play Magnus app using Xamarin and the “game center” using cloud services because we needed Play Magnus to handle millions of concurrent users. This session will focus on how you utilize cloud solutions that are robust enough to survive millions of active concurrent users in your own projects. We will show you examples used in Play Magnus to handle frequent traffic in your app. Furthermore, we will present the architecture for Play Magnus on Xamarin and cloud services using Azure Mobile Services, and a little bit about the chess engine.
Scale (map)Mobile appPoint cloudService (economics)ArchitectureScaling (geometry)Game theoryCodeComputer chessPhysical systemProjective planeBitSoftware developerSystem callScaling (geometry)Game theoryMereologyVideoconferencingQuicksortComputer architectureWind waveConnected spaceReal-time operating systemSocket-SchnittstelleHybrid computerProduct (business)Type theoryCASE <Informatik>Demo (music)Service (economics)Different (Kate Ryan album)System administratorAreaMobile appFront and back endsInternetworkingWindowCartesian coordinate systemoutputCodeBuildingRight angleGoodness of fitFinite differenceComputing platformMeeting/Interview
Game theoryComputerComputer chessComputer programmingTheoryArchitectureComputing platformElectronic mailing listComputer networkWaveService (economics)Cache (computing)WebsiteSQL ServerPasswordQuery languagePoint cloudGoogle AnalyticsGoogolData storage deviceMobile WebScalabilityMobile appService (economics)Game theoryPhysical systemRight angleTwitterComputer chessFacebookSet (mathematics)MereologySystem callWave packetTime zoneOpen setMultiplication signQuicksortComputing platformAuthenticationProjective planeMobile WebPower (physics)Frame problemGoodness of fitLevel (video gaming)Revision controlSurfaceGoogolFrequency2 (number)Core dumpScalabilityHypermediaComputer-generated imageryBitPoint (geometry)Scaling (geometry)Connectivity (graph theory)Uniform resource locatorVideo gameStatisticsLattice (order)CausalityEmailElectronic mailing listSign (mathematics)Event horizonWhiteboardAndroid (robot)ExistenceMultilaterationoutputBoolean algebraRepresentational state transferBuilding
Data dictionaryString (computer science)Client (computing)SicChannel capacityExecution unitSystem callMaß <Mathematik>Scale (map)FreewareService (economics)Mobile WebGame theoryComponent-based software engineeringPoint cloudData storage deviceQueue (abstract data type)Normed vector spaceComputing platformIndependence (probability theory)Dependent and independent variablesContent management systemData managementCodeScaling (geometry)WindowEnterprise architectureQuicksortWeb portalPower (physics)CalculationMultitier architectureComputer-generated imageryCodeData centerPattern languageService (economics)Instance (computer science)MereologyClient (computing)outputResultantGreen computingWordFunctional (mathematics)Connected spaceConnectivity (graph theory)Arithmetic progressionPhysical systemForm (programming)Queue (abstract data type)Structural loadBand matrixMobile WebComputing platformProjective planeGame theoryData managementWeb 2.0Internet service providerPressureBus (computing)Execution unitCASE <Informatik>Android (robot)Process (computing)Phase transitionMultiplication signRevision controlIndependence (probability theory)NumberData storage deviceElectronic mailing listStandard deviationAreaShared memorySurfaceWebsiteBinary multiplierInternet forumTheoryMultiplicationRight anglePoint (geometry)Dependent and independent variablesSystem callScripting languageGroup actionSoftware bugLine (geometry)Real-time operating systemPersonal area networkSpacetimeParticle systemBitSource codeComputer animation
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Computer chessOvalGame theoryLevel (video gaming)WhiteboardLibrary (computing)Key (cryptography)MaizePort scannerShared memoryWindows PhoneAndroid (robot)ComputerCodePoint cloudCellular automatonView (database)Web pageTable (information)Content (media)Absolute valueStack (abstract data type)Electronic mailing listFrame problemWrapper (data mining)Java appletTime domainData modelService (economics)Rule of inferenceCache (computing)ArchitectureRAIDDemo (music)Internet forumWebsiteReal numberScalabilitySocket-SchnittstelleInformation managementWaveInstance (computer science)Projective planeInternetworkingSoftware testingConnected spaceLibrary (computing)Mobile appLink (knot theory)Real-time operating systemState of matterDirection (geometry)CodeComputer chessInstance (computer science)Different (Kate Ryan album)Rule of inferencePosition operatorView (database)CodeGame theoryMereologySocial classWebsiteElectronic mailing listGame controllerLimit (category theory)Queue (abstract data type)Wrapper (data mining)Sampling (statistics)Java appletCustomer relationship managementComputer architectureHacker (term)Axiom of choiceFormal languageShared memoryCompilerThread (computing)Endliche ModelltheorieComputing platformWeb 2.0Demo (music)Multiplication signProduct (business)Observational studySet (mathematics)Forcing (mathematics)Source codeSystem callProcess (computing)Data storage deviceUniform boundedness principleGreen computingStress (mechanics)Goodness of fitNP-hardCore dumpComputer animation
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NumberGroup actionExecution unitProgrammable read-only memoryLine (geometry)Chi-squared distributionSupersonic speedGrundlagen der MathematikVector potentialForcing (mathematics)Multiplication signComputing platformArmSystem callRight angleReal-time operating systemSoftware developerLine (geometry)Real numberMereologyLattice (order)Rule of inferenceCalculationWeb pageSpacetime2 (number)Presentation of a groupExpert systemPoint (geometry)Formal languageoutputC sharpEmailWeb 2.0Direction (geometry)Web browserBuildingQuicksortCodeVisualization (computer graphics)InformationLink (knot theory)Natural numberComputer animation
Group actionNumberWindowMereologyProjective planeComputing platformRule of inferencePower (physics)Software testingNamespaceGame theoryINTEGRALSoftware frameworkCollaborationismDependent and independent variablesLabour Party (Malta)Line (geometry)Perspective (visual)Group actionComputer clusterForm (programming)Graph coloringProper mapHypermediaFrequencyDomain nameTouch typingSoftware developerFunctional (mathematics)Insertion lossPhysical lawSoftware bugSurfaceMobile appUnit testingCodeMassGoodness of fitImplementationC sharpRight angleWrapper (data mining)QuicksortOpen setComputer chessAreaComputer animation
Point cloudService (economics)Scale (map)Mobile appData recoveryComputer clusterComputer animation
Transcript: Englisch(auto-generated)