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Beating Mastermind

Formale Metadaten

Titel
Beating Mastermind
Untertitel
Winning Games, Translating Math to Code, and Learning from Donald Knuth
Alternativer Titel
Beating Mastermind: Winning with the help of Donald Knuth
Serientitel
Anzahl der Teile
66
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CC-Namensnennung 3.0 Unported:
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Inhaltliche Metadaten

Fachgebiet
Genre
Abstract
Come solve logic games with Ruby, learn about minimax algorithms, and turn a paper into code. There are lots of "solved" problems out there that don't have a good library available -- learn how to write one yourself. We'll take a paper written by Donald Knuth (the "father of analysis of algorithms" and author of "The Art of Computer Science") and use it to solve a game called Mastermind that many people (including me) played as children. We'll look at the game, walk through the paper, turn the prose and math into code, understand minimax algorithms, and never lose at Mastermind again!