Cappulada: Smooth Ada Bindings for C++
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License | CC Attribution 2.0 Belgium: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/44180 (DOI) | |
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00:00
SmoothingEuclidean vectorComponent-based software engineeringIntegrated development environmentTask (computing)Template (C++)Latent heatCodeTerm (mathematics)EmailSymbol tableCollisionObject-oriented programmingOrientation (vector space)Constructor (object-oriented programming)Inheritance (object-oriented programming)Data typeArchitectureImplementationBriefträgerproblemSocial classFunction (mathematics)IntegerCodeSpacetimeObject (grammar)Projective planeFunctional (mathematics)Social classVirtualizationGame theoryData miningSymbol tableTable (information)NamespaceExistenceConnectivity (graph theory)Template (C++)Constructor (object-oriented programming)Cartesian closed categoryElectronic mailing listPoint (geometry)Instance (computer science)Library (computing)Object-oriented programming1 (number)EmailMoment (mathematics)Bookmark (World Wide Web)Orientation (vector space)SoftwareMappingSemiconductor memorySquare numberData managementComplete metric spaceVariable (mathematics)Validity (statistics)Row (database)Parameter (computer programming)Type theoryLatent heatCoprocessorCollisionAbstract syntax treeElectric generatorError messageNetwork topologyState of matterData conversionPointer (computer programming)Integrated development environmentData structureIntermediate languageInheritance (object-oriented programming)Computer animation
05:58
Electric currentImplementationTemplate (C++)Generic programmingSubsetCollisionCode generationPreprocessorSoftwareState of matterEuclidean vectorSocial classPersonal digital assistantArray data structureInheritance (object-oriented programming)Template (C++)Constructor (object-oriented programming)Generic programmingEmailJukeboxGoodness of fit1 (number)Information securityExtension (kinesiology)CommutatorElectric generatorRun time (program lifecycle phase)Social classCASE <Informatik>Symbol tableSynchronizationIntegerLevel (video gaming)Data managementDifferent (Kate Ryan album)Classical physicsProjective planeComplete metric spaceVideoconferencingDeclarative programmingVideo gameMultiplication signInsertion lossDemo (music)SineCoprocessorType theoryReal numberSoftware bugLine (geometry)IdentifiabilityClique-widthInterior (topology)Computer filePreprocessorSoftware developerDirection (geometry)Instance (computer science)CodeObject (grammar)SequenceWordSubsetComplex (psychology)Computer animationLecture/Conference
11:49
Inclusion mapMaxima and minimaDivision (mathematics)Pointer (computer programming)Uniform resource locatorDreizehnSoftware engineeringSocial classLibrary (computing)Computer programmingConstructor (object-oriented programming)NumberMultiplication signType theoryBoilerplate (text)Compilation albumFunctional (mathematics)Interior (topology)Template (C++)WordGeneric programmingSemiconductor memoryInterface (computing)NamespaceCodeReal numberObject (grammar)Symbol tableComputer fileKlassengruppeBellman equationMappingLevel (video gaming)EmailMusical ensembleNeuroinformatikSelectivity (electronic)Complex (psychology)WeightDataflowComplete metric spaceParameter (computer programming)Instance (computer science)Computer animation
17:49
Hill differential equationDreizehnInclusion mapPointer (computer programming)Convex hullHardware-in-the-loop simulationType theoryMultiplication signExtension (kinesiology)Interface (computing)Task (computing)Software frameworkDifferent (Kate Ryan album)NamespaceEmulatorRun time (program lifecycle phase)Functional (mathematics)Generic programmingSocial classTemplate (C++)PreprocessorMappingCodeLimit (category theory)Operating systemInterior (topology)Inheritance (object-oriented programming)Variable (mathematics)Projective planeVirtual memoryPoint (geometry)VirtualizationLevel (video gaming)Link (knot theory)Table (information)Visualization (computer graphics)SpacetimeComplex (psychology)Process (computing)Semiconductor memoryRoundness (object)Physical systemTheory
23:49
Computer animation
Transcript: Englisch(auto-generated)