BIO HACKING VILLAGE - Four Thieves Vinegar Collective: Take back the knowledge, Take back the power
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/39811 (DOI) | |
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00:00
Different (Kate Ryan album)Hacker (term)Arithmetic progressionRight angle4 (number)Projective planeChannel capacityBoundary value problemPrisoner's dilemmaVideo gameSurface of revolutionShift operatorSelf-organizationQuicksortMathematicsTerm (mathematics)Goodness of fitComputer animation
02:03
Physical systemTuring testNumberNatural numberTouch typingComputer-assisted translationLevel (video gaming)Multiplication signDigital photographyException handlingCausalityComputer animation
04:07
Insertion lossData conversionQuicksortYouTubeMereologyGoodness of fitCombinational logicMeeting/Interview
04:49
VideoconferencingYouTubeComputer fileFile archiverYouTubeInternetworkingComputer fileProjective planeMultiplication signComputer animation
05:33
Statement (computer science)Exploratory data analysisMultiplication signSingle-precision floating-point formatSoftware testingRevision controlProcess (computing)Mathematics
06:17
Moving averageTerm (mathematics)MathematicsTuring testMessage passingInternettelefonieHacker (term)PasswordInformationEmailLecture/Conference
08:36
Self-organizationTheoryQuicksortPerspective (visual)Online help
09:46
State of matterCausalityHacker (term)Thread (computing)Directory serviceInjektivitätLetterpress printingTouch typingUser interfaceSoftware testingNeuroinformatikDifferent (Kate Ryan album)Line (geometry)Rapid PrototypingCASE <Informatik>Goodness of fitRight angleStructural loadMultiplication signElectric generatorComputer animation
12:25
Module (mathematics)FluidStudent's t-testAutomationGradientPrincipal ideal domainMereologyRight angleInterior (topology)Multiplication signDialect
13:47
Proof theoryAlpha (investment)Bus (computing)Tube (container)Execution unitChi-squared distributionControl flowComputer animation
14:28
Moving averageExistential quantificationModule (mathematics)Alpha (investment)Principal ideal domainExecution unitMultilaterationFeedbackOpen source1 (number)QuicksortMereology
15:14
Information retrievalCompact CassettePhysical systemMereologySoftwareSpeichermodellMultiplication signLetterpress printingComputer hardwareRight angleBitPrototypeFluidRevision controlCore dumpRegulator geneElectric generatorHydraulic jumpComputer animation
16:28
Limit (category theory)WhiteboardRight angleGame controllerPower (physics)Drop (liquid)
17:54
VideoconferencingLetterpress printingVideo projectorQuicksortOpen sourceComputer animation
19:16
Spherical capExecution unitComputer hardwareDrop (liquid)QuicksortProcess (computing)Letterpress printingInterior (topology)BootingGraph coloringComputer animation
20:16
Moving averageTerm (mathematics)Product (business)Revision controlSoftware repositoryDirection (geometry)MereologySoftware development kitQuicksortScaling (geometry)File formatMultiplication signUser interfaceFeedback
21:22
Error messageThermal fluctuationsMereologyVirtual machineMeasurementMarginal distributionBuildingLogic synthesisParameter (computer programming)
22:43
EstimationSystem callHidden Markov modelRight angleGroup actionAuthorizationBitComputer animation
23:24
Convex hullInterior (topology)Denial-of-service attackRight angleRevision controlData structureDatabaseProper mapSet (mathematics)Hacker (term)
24:12
Hash functionState of matterPasswordWebsiteQR codeHacker (term)Computer fileComputer animation
24:54
Staff (military)Mathematical analysisCNNEntropie <Informationstheorie>Online helpWave packetComputing platformNumberComputer animation
25:38
Existential quantificationSpeciesCategory of beingType theoryDerivation (linguistics)Multiplication sign
27:10
Computer virus1 (number)Cellular automatonRevision controlPhysical lawProteinPerformance appraisalComputer wormSineComputer animation
28:23
Context awarenessMultiplication signMeeting/InterviewComputer animation
29:06
Data storage deviceLibrary (computing)NumberService (economics)Computer animation
29:52
Moving averageVirtual machineEmailEnvelope (mathematics)SoftwarePhysical systemQuicksortHacker (term)CodeData structureDatabase
31:08
Type theoryEmailCellular automatonBit rateInformationPetri netShared memoryCapillary actionComputer animation
32:01
Moving averageType theorySocial classSurfaceWeightSound effectCategory of beingNumber
33:19
Maxima and minimaExecution unitLink (knot theory)Inclusion mapMenu (computing)Line (geometry)MIDIView (database)Advanced Encryption StandardHill differential equationVideo gameObservational studyPhysical systemRevision controlSpeciesCycle (graph theory)Regular graphDifferent (Kate Ryan album)Addition
36:59
Heat transferQuicksortProduct (business)SpeciesDifferent (Kate Ryan album)Hacker (term)Sampling (statistics)Perspective (visual)Procedural programming
37:56
ACIDPhysical systemVideo gameClosed setComputer animationMeeting/Interview
38:53
QuicksortRevision controlRight anglePoint (geometry)Physical lawMultiplication signNatural numberDependent and independent variablesKey (cryptography)Open sourceCategory of beingClassical physicsBit
40:32
Control flowInformationGame controllerInformationHacker (term)Process (computing)Mereology
41:15
Slide ruleMultiplication signMereologyComputer animation
41:58
Dot productMultiplication signSpacetimeSoftware repositoryLevel (video gaming)Mathematical analysisVector spaceStatement (computer science)QuicksortBuildingSet (mathematics)Validity (statistics)LaserComputer fileSelf-organizationBeta function1 (number)Software development kitRight angleAdditionDistanceAxiom of choiceProcedural programmingMathematicsArithmetic meanInheritance (object-oriented programming)Schmelze <Betrieb>Physical lawConcentricComputer configurationCategory of beingHuman migrationGrand Unified TheoryBitDebuggerModal logicLogicPhysical systemProduct (business)Solid geometryTerm (mathematics)Line (geometry)Sound effectMusical ensembleExecution unitVideo gamePoint (geometry)PlanningInformationRow (database)CASE <Informatik>Computer animation
Transcript: Englisch(auto-generated)