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Finish Him!

Formale Metadaten

Titel
Finish Him!
Untertitel
Reversing Midway Arcade Audio with DeDCS
Serientitel
Teil
3
Anzahl der Teile
18
Autor
Lizenz
CC-Namensnennung 3.0 Unported:
Sie dürfen das Werk bzw. den Inhalt zu jedem legalen Zweck nutzen, verändern und in unveränderter oder veränderter Form vervielfältigen, verbreiten und öffentlich zugänglich machen, sofern Sie den Namen des Autors/Rechteinhabers in der von ihm festgelegten Weise nennen.
Identifikatoren
Herausgeber
Erscheinungsjahr2015
SpracheEnglisch

Inhaltliche Metadaten

Fachgebiet
Genre
Abstract
For a decade from the early 90's to the early 2000's, Williams' Digital Compression System (DCS) audio hardware reigned supreme in arcades and casinos, providing amazing sounding music, voice-overs, and effects, blowing competing systems out of the water. This talk will reverse the DSP hardware, firmware, and algorithms powering the DCS audio compression system, used on Midway coin-ops and Williams/Bally pinballs, like Mortal Kombat II/3/4, Killer Instinct 1/2, Cruis'n USA, and Indiana Jones, among others. A tool called DeDCS will be presented, which can extract, decompress, and convert the proprietary compressed audio data from a DCS game's sound ROMs into regular WAV format, taking you back to '92, when you tossed that first quarter into MKII, and Shao Kahn laughed in your face...