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Twisted Names

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Title
Twisted Names
Subtitle
DNS Building Blocks for Python Programmers
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24
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License
CC Attribution 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Production PlaceBerlin

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Abstract
Richard Wall - Twisted Names: DNS Building Blocks for Python Programmers In this talk I will report on my efforts to update the DNS components of Twisted and discuss some of the things I've learned along the way. I'll demonstrate the EDNS0, DNSSEC and DANE client support which I have been working on and show how these new Twisted Names components can be glued together to build novel DNS servers and clients. Twisted is an event-driven networking engine written in Python and licensed under the open source MIT license. It is a platform for developing internet applications.
Keywords
Bus (computing)Berlin (carriage)Self-organizationDirect numerical simulationDialectComputer animationJSON
Wide area networkProgrammable read-only memorySpecial unitary groupMenu (computing)Physical systemClient (computing)SoftwareMoving averagePower (physics)3 (number)Programmer (hardware)BitDirect numerical simulationServer (computing)DatabaseExecution unitRevision controlFamilyProjective planeFlock (web browser)PlanningPower (physics)TableauSoftwareProcess (computing)Point (geometry)Software frameworkType theoryCore dumpMathematicsPhysical systemComponent-based software engineeringTransportation theory (mathematics)Unit testingSoftware developerVirtual machineVideo gameInformation securityElement (mathematics)Domain nameDemo (music)Software testingWebsiteOpen sourceMultiplication signReflection (mathematics)TrailBranch (computer science)CodeRecursionMoving averageSet (mathematics)Contrast (vision)Data structureRoutingTraffic reportingDigitizingOperator (mathematics)DivisorSelf-organizationService (economics)Cache (computing)Vulnerability (computing)MereologyQuicksortEvent horizonState of matterDifferent (Kate Ryan album)Link (knot theory)Reading (process)Real numberImplementationYouTubeBinary codeLecture/ConferenceComputer animation
Modul <Datentyp>Uniform resource nameAnnulus (mathematics)Normed vector spaceMaxima and minimaMetropolitan area networkProgrammable read-only memoryVarianceTask (computing)Personal area networkDynamic random-access memoryArmFunction (mathematics)Arc (geometry)Message passingSocial classValue-added networkCore dumpNachlauf <Strömungsmechanik>Network operating systemRaw image formatQuery languageServer (computing)Error messageMenu (computing)Client (computing)QuadrilateralRow (database)Row (database)Single-precision floating-point formatMultiplication signGame controllerCommunications protocolCASE <Informatik>Dependent and independent variablesReverse engineeringLevel (video gaming)RadiusAreaSlide ruleElectronic mailing listView (database)Direct numerical simulationMereologySoftware testingDisk read-and-write headQuery languageError messageMessage passingProcess (computing)BitResultantScripting languageAttribute grammarAuthorizationCategory of beingPoint (geometry)Right angleComputer wormInformationEmailFunctional (mathematics)Line (geometry)Order (biology)Service (economics)Connected spaceSystem callClient (computing)Server (computing)IP addressOperating systemUnit testingModule (mathematics)Different (Kate Ryan album)CodeAbstractionProjective planeRewritingQuadrilateralSoftwareRepresentation (politics)Set (mathematics)CoroutineTask (computing)Group actionImplementationSocial classFunction (mathematics)Software bugComputer programmingExecution unit
VarianceSpecial unitary groupCAN busUniform resource nameNetwork operating systemValue-added networkWide area networkMetropolitan area networkInsertion lossCurveAmsterdam Ordnance DatumMassFunction (mathematics)ArmSystem on a chipReal numberUser interfaceDomain nameConditional-access moduleTime zoneSocial classRouter (computing)Repeating decimalComa BerenicesRootSoftware testingFunctional (mathematics)Server (computing)DatabaseDigital rights managementCodePointer (computer programming)Maxima and minimaSupremumTube (container)Error messageCore dumpEmulationSet (mathematics)Data typeArrow of timeExecution unitMach's principleMoving averagePhysical lawRobotClient (computing)Plug-in (computing)QuicksortResultantMultiplication signCASE <Informatik>Cellular automatonService (economics)Computer configurationProjective planeRow (database)Power (physics)Expert systemComputer wormModule (mathematics)WebsiteObject (grammar)Cache (computing)Model theoryConcurrency (computer science)Domain nameTexture mappingServer (computing)Dependent and independent variablesDirect numerical simulationProcess (computing)Logic gate2 (number)Component-based software engineeringSet (mathematics)DatabaseSoftware developerWeb pageTask (computing)Electronic mailing listTraffic reportingQuery languageWeb 2.0WordData dictionarySeries (mathematics)Coma BerenicesMatrix (mathematics)MereologyLink (knot theory)CodeSoftware testingHome pageClient (computing)Representational state transferReverse engineeringConstructor (object-oriented programming)RecursionPoint (geometry)System callTime zoneNetwork topology1 (number)Image resolutionLevel (video gaming)Inheritance (object-oriented programming)FlagGame controllerMessage passingType theoryScripting languageRootFunctional (mathematics)Computer animation
Server (computing)Client (computing)Coma BerenicesWikiMatrix (mathematics)Multiplication signWebsiteArithmetic progressionTwitterLogic gateSet (mathematics)Link (knot theory)Source codeXMLJSONUML
Lecture/Conference
Transcript: Englisch(auto-generated)