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24:54 FOSS4G, Open Source Geospatial Foundation (OSGeo) English 2016

Is there life in Virtual Globes?

Virtual globes have been widely used during last decade mainly for simulating observations of the earth from the outer space and navigation experiences over its surface which may be portrayed with various types of views and textures. The present work aims to extend virtual globe capabilities by incorporating three dimensional events on them. Such events may include animation and motion effects on 3D models representing real world living or inanimate spatial objects, modeling of natural resources and phenomena representations and any type of geovisualized activities and demonstrations.
  • Published: 2016
  • Publisher: FOSS4G, Open Source Geospatial Foundation (OSGeo)
  • Language: English
17:36 FOSS4G, Open Source Geospatial Foundation (OSGeo) English 2016

A RESTful API for linking geodata

Publishing open data is a trend movement but still nowadays geographical information are often released as shapefiles despite this common format isn't recommended for such scope. We have used GeoNode, a spatial data infrastructure for publishing open geodata through standard OGC Web Services, with a RESTful API to model such resources to the semantic interoperability. GeoLinkeData is a django application based on a GeoNode template that allows to publish interlinked shapefiles as triple stores and search them with GeoSPARQL queries from a Virtuoso backend. Francesco Bartoli (Geobeyond Srl)
  • Published: 2016
  • Publisher: FOSS4G, Open Source Geospatial Foundation (OSGeo)
  • Language: English
24:02 FOSS4G, Open Source Geospatial Foundation (OSGeo) English 2016

Building an open source imagery browser: UX and technical decisions to develop OpenAerialMap

Last summer the new OpenAerialMap launched. OpenAerialMap (OAM) is now providing access to open satellite, aerial, and UAV imagery around the world. Users can search through a web-based map browser, conduct geographic queries to an API, upload imagery to publish openly licensed imagery, and process imagery into tile map services. Searching through many sources of imagery in a usable way was one of the biggest challenges we saw when designing the system. We knew usability was going to be critical to the adoption and success of OAM so we created a new type of grid interaction to search and find imagery. This talk will present the design and technical build process for developing the new OAM map browser and the open source tools that power the system. We'll discuss our UX experiments and how they influenced the build process, and talk about how and why we used React JS to build a grid-based imagery browser. The OAM community of open source tools is growing over the next year. We'll also provide a recap of the roadmap for the next year and how anyone can get involved.
  • Published: 2016
  • Publisher: FOSS4G, Open Source Geospatial Foundation (OSGeo)
  • Language: English
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