Everything I know about computers, I learned from the movies: Reloaded
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Number of Parts | 96 | |
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/51713 (DOI) | |
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00:00
DemosceneTerm (mathematics)Open setRight angleUbiquitous computingMachine visionWordElement (mathematics)View (database)Faculty (division)Shooting methodUMLSource code
01:29
MechatronicsPhysical systemGame theoryWordNeuroinformatikMultiplication signProcess (computing)Rule of inferenceVideo gameBridging (networking)Workstation <Musikinstrument>ArmOperating systemIterationOrder (biology)Game controllerRadical (chemistry)DemosceneComputer animationMeeting/Interview
04:47
Bookmark (World Wide Web)Operating systemMechatronicsNeuroinformatikLine (geometry)Absolute valueSpacetime
05:31
System programmingMachine visionGame theoryPoint (geometry)ComputerSpacetimeFacebook1 (number)Expert systemInheritance (object-oriented programming)Web pageProcess (computing)NeuroinformatikComputer programPhysical systemLaserVideo gameQuicksortMultiplication signAreaElectronic mailing listTask (computing)Focus (optics)CASE <Informatik>Virtual machineVideoconferencingDemosceneInformation securityCoefficient of determinationStorage area networkFloppy diskVirtual realityMechatronicsAlgorithmPasswordComputer chessCryptographyDatabaseRootMonster groupMaizeComputer animation
09:15
User interfaceRobotMultiplication signBitPhysical systemUser interfaceProcess (computing)Machine visionRadical (chemistry)NeuroinformatikRoboticsStress (mechanics)InformationMathematical singularityComputer animation
10:19
Convex hullMoment of inertiaComputer fileSchmelze <Betrieb>TouchscreenWeightSoftwarePhysical systemProduct (business)Stress (mechanics)InformationLine (geometry)MiniDiscRoboticsBuildingAnalytic continuationTouchscreenRadical (chemistry)Structural loadComputer fileQuicksortRight anglePoint (geometry)MathematicsComputer virusVideo game consoleInterface (computing)Multiplication signVideo gameNeuroinformatikView (database)AirfoilVirtual machineComputer animation
12:23
Hacker (term)Computer fileMainframe computerSoftware testingSound effectEscape characterTesselationScripting languageRepresentation (politics)ComputerOperating systemMedical imagingHacker (term)Cycle (graph theory)Core dumpTouchscreenBit ratePhysical systemSystem callSource codeComputer animationMeeting/Interview
13:50
Execution unitMetropolitan area networkPhysical systemNeuroinformatikImage resolutionInterface (computing)TouchscreenBackupLevel (video gaming)Electronic visual displayMiniDisc1 (number)Hacker (term)Computer animationLecture/ConferenceSource code
15:11
Computer networkDemosceneIntrusion detection systemComputerElectronic visual displayHacker (term)NeuroinformatikComputer architectureReduced instruction set computingForm (programming)Multiplication signIndependence (probability theory)Video gameSI-EinheitenInformationWater vaporReal-time operating systemOrder (biology)Universe (mathematics)IP addressQuicksortComputer fileInterface (computing)SoftwarePRINCE2Expert systemLevel (video gaming)Graphical user interfaceVisualization (computer graphics)File formatMereologyInternetworkingMathematicsDemosceneComputer virusWordTouchscreenType theoryCASE <Informatik>EvoluteWeb 2.0Observational studyStructural loadNatural numberMetropolitan area networkHecke operatorStatisticsDisplacement MappingMassGame theory
21:10
CAN busCodeTouchscreenConnected spaceCodeProgrammer (hardware)Physical systemMultiplication signCarry (arithmetic)Computer fileBitType theoryThermal conductivityDemosceneData compressionSoftwareNeuroinformatikInternetworkingKey (cryptography)Subject indexingArmLogic gateOffice suiteComputer programmingInsertion lossVideo gameRoutingProjective planeHacker (term)Film editingDecision theoryComputer animation
24:30
Power (physics)ComputerProgrammer (hardware)Object (grammar)Complete metric spaceCodeMultiplication signProgrammer (hardware)Graph coloringBitCubeObservational studyNeuroinformatikVertex (graph theory)Moore's lawTouchscreenOpen sourceThermal conductivityLogicQuicksortNumberHacker (term)Disk read-and-write head2 (number)Projective planeOnline helpComputer-assisted translationMessage passingAreaLevel (video gaming)Physical systemEncryptionMetropolitan area networkGreen's functionData managementGroup actionEndliche ModelltheorieDatabaseRow (database)Queue (abstract data type)Control flowHypermediaComputer animation
29:34
Mann, MichaelGraphical user interfaceLocal ringComputerWeightMathematicsWindowAddress spaceDemosceneIP addressNumberForm (programming)Power (physics)Physical systemMereologyInfinityRevision controlPoint (geometry)NeuroinformatikSimulationParameter (computer programming)Universe (mathematics)View (database)Cartesian coordinate systemChaos (cosmogony)Mobile appInternetworkingShooting methodGastropod shellShared memoryMultiplication signOnline chatSoftware crackingDisk read-and-write headAreaComputer programmingPatch (Unix)Hacker (term)Right angleTotal S.A.Sound effectPhysical lawComputer animation
34:59
NP-hardMatrix (mathematics)Vertex (graph theory)Online chatSummierbarkeitNP-hardMultiplication signFile archiverDressing (medical)Proper mapRight angleSequelGame controllerBroadcasting (networking)Port scannerDemosceneHacker (term)ArmFigurate numberTouchscreenLipschitz-StetigkeitMatrix (mathematics)WindowBlock (periodic table)Real numberIndependence (probability theory)Process (computing)Arithmetic progressionPhysical systemMetropolitan area networkAreaLevel (video gaming)NeuroinformatikCASE <Informatik>Spring (hydrology)Thomas BayesWhiteboardComputer animation
39:10
CybersexCodeGreen's functionComputer crimeCybersexVisualization (computer graphics)Graphical user interfaceHacker (term)Process (computing)IP addressQuicksortRight angleAddress spaceInformation technology consultingNeuroinformatikComputer animation
40:30
CodeSingle-precision floating-point formatSoftware engineeringFrame problemThermal conductivityMereologyNeuroinformatikSeries (mathematics)Streaming mediaCodeYouTubeVideo gameInternet forumLecture/Conference
Transcript: English(auto-generated)