Resource control @ Facebook - 2019
Formal Metadata
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Number of Parts | 44 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/46132 (DOI) | |
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00:00
Control flowFacebookRaster graphicsInfinityFacebookGame controllerOffice suiteKernel (computing)Right angleGroup actionComputer animation
00:32
FacebookView (database)Server (computing)Service (economics)DatabaseCache (computing)Physical systemDifferent (Kate Ryan album)Chemical equationWeb 2.0FacebookData centerContext awarenessData storage deviceService (economics)Server (computing)Key (cryptography)View (database)WorkloadLevel (video gaming)Computer animation
01:06
View (database)FacebookService (economics)Server (computing)Cache (computing)DatabasePhysical systemSystem programmingWorkloadServer (computing)Data centerVirtual machinePhysical systemSet (mathematics)Service (economics)Computer animation
01:37
Disk read-and-write headFacebookOperating systemLaptopService (economics)Slide rule1 (number)NumberVirtual machineComputer animation
02:14
View (database)FacebookService (economics)Server (computing)DatabaseCache (computing)Physical systemComputer animation
02:52
View (database)FacebookService (economics)Server (computing)DatabaseCache (computing)Control flowPhysical systemFacebookBinary codeService (economics)Computer animation
03:18
Control flowFinite element methodSystem programmingRead-only memoryWorkloadSensitivity analysisStapeldateiInternetworkingDomain nameMedical imagingSet (mathematics)Game controllerDifferent (Kate Ryan album)FacebookSoftware developerProcess (computing)WorkloadVirtual machineSemiconductor memoryGoodness of fitService (economics)Kernel (computing)Mechanism designStapeldateiSensitivity analysisCASE <Informatik>Binary codeSingle-precision floating-point formatWritingCovering spaceGroup actionRight angleComputer animation
05:41
Distribution (mathematics)Physical systemProcess (computing)Mechanism designHierarchySystem programmingRootkitNetwork topologyOrthogonalityInformation securityNamespaceControl flowWeightLimit (category theory)Read-only memoryPersonal digital assistantResource allocationConfiguration spaceUniform convergenceSoftware developerInverse problemInversion (music)Service (economics)BefehlsprozessorThread (computing)Block (periodic table)Distributed computingHierarchyProcess (computing)Group actionInternetworkingMedical imagingMechanism designBitCASE <Informatik>Resource allocationMultiplication signNumberMereologyMathematicsSemiconductor memoryTheoryMaxima and minimaBit rateVirtual machineLimit (category theory)Kernel (computing)QuicksortComputer fileWeightContent (media)Network topologyCategory of beingScaling (geometry)Thread (computing)Sound effectConfiguration spaceRoutingFunctional (mathematics)Distribution (mathematics)RootkitPoint (geometry)Utility softwareSet (mathematics)DivisorBefehlsprozessorNamespaceOrthogonalityAddress spaceData centerInformation securityTerm (mathematics)Service (economics)Physical systemInversion (music)InjektivitätControl systemFacebookSoftware developerReal-time operating systemGame controllerWorkloadLevel (video gaming)Radio-frequency identificationSemaphore lineCache (computing)Reading (process)Order (biology)Software bugMappingEquivalence relationPrincipal ideal domainInternational Date LineOrder of magnitudeClassical physicsStructural equation modelingMeeting/InterviewComputer animation
13:58
Inversion (music)Limit (category theory)Physical systemBlogProcess (computing)BefehlsprozessorService (economics)Thread (computing)Block (periodic table)System programmingTrailSoftware developerRead-only memoryRootkitComputer multitaskingWorkloadHierarchyFacebookConfiguration spaceWeightComputer hardwareCASE <Informatik>Service (economics)Process (computing)Kernel (computing)Semiconductor memoryLimit (category theory)Virtual machineGame controllerCache (computing)WorkloadProgram slicingPhysical systemMiniDiscBefehlsprozessorWeightFacebookConfiguration spaceoutputGroup actionArithmetic meanNumberDigital watermarkingMereologyTotal S.A.Scheduling (computing)RoutingControl systemFunctional (mathematics)Multiplication signBinary codeSlide ruleServer (computing)Web 2.0Sound effectRevision controlArithmetic progressionOperator (mathematics)Right angleEndliche ModelltheorieLogicMorley's categoricity theoremLevel (video gaming)Bus (computing)Boom (sailing)NP-hardBitWeb pageDatabaseAdditionDifferent (Kate Ryan album)Default (computer science)SpacetimeRootkitHierarchyOrder of magnitudeStructural equation modelingValidity (statistics)Dot productCodomainComputer animation
22:01
Configuration spaceWeightComputer hardwarePhysical systemService (economics)Virtual machineWorkloadRadiusComputer networkMiniDiscSpacetimePower (physics)Cache (computing)Band matrixRead-only memoryInterface (computing)MiniDiscSoftwareNumberSemiconductor memorySound effectBitLinear regressionLimit (category theory)SpacetimeWorkloadProgram slicingComputer configurationVirtual machineIdeal (ethics)Category of beingConfiguration spaceGame controllerShared memoryArithmetic progressionCloud computingBinary codePhysical systemCASE <Informatik>Software bugComputer hardwareDifferent (Kate Ryan album)WeightService (economics)QuicksortSoftware developerBefehlsprozessorComputer programmingBlock (periodic table)Right angleNeuroinformatikMathematicsSoftware testingStructural loadInterface (computing)Band matrixGroup actionFacebookMechanism designRadiusPower (physics)ExergieCache (computing)Order of magnitudeDivision (mathematics)Dot productWritingoutputMultiplication signPoint (geometry)Computer animation
30:05
System programmingFacebookProgram slicingWorkloadGame controllerGroup actionPerspective (visual)Content (media)Dot productSet (mathematics)Sound effectRootkitSoftware testingSemiconductor memoryMultiplication signForcing (mathematics)SoftwareCASE <Informatik>Data managementLimit (category theory)InjektivitätInterface (computing)DeterminantAsynchronous Transfer ModeComputer-assisted translationComputer animationMeeting/Interview
32:46
WebsiteSystem programmingLattice (order)Computer animation
Transcript: English(auto-generated)