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Analogue Mission Simulations

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Analogue Mission Simulations
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85
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CC Attribution 3.0 Germany:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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When you plan to send a rover to the moon, there are many things that can go wrong. Some are technical glitches, other are from the organisation. With an Analogue Mission Simulation we try to find those glitches before landing on the moon. In this presentation we plan to talk about the how, why and the neat technical challenges that come with such an event.